Interaction
Working with interaction and game design taught me the joy of creating art others can use, not just watch.
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Working with interaction and game design taught me the joy of creating art others can use, not just watch.
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This prototype for a Virtual Reality Exposure Therapy (VRET) program aims to help people overcome their phobias in a controlled environment that is both safe and cost-effective. Built for the Oculus Rift headset, it simulates three of the most common phobias (fear of spiders, heights, and public speaking). I gained experience with the creative process of game development software (Unity3D) and how to bring it to life through code (Javascript).
This project intersected my greatest passions: arts, technology, and psychology. It set my course for my college studies and helped me discover my greatest passion: creating immersive digital experiences with an impact for good.
Hi! I make things I’m curious about. Hopefully it’s contagious.